(object) array(
'id' => '2693087',
'url' => 'ZH/consumer_marketing',
'image' => '',
'title' => '消費者行銷',
'tags' =>
array (
0 => '消費者行銷',
1 => 'Advertising',
2 => 'Print advertising',
3 => '',
),
'term' => '消費者行銷',
'source_id' => 29995,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Advertising',
),
'category' =>
array (
0 => 'Print advertising',
),
'lastedit' => '20150205100625',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '廣告目標是個人或家庭,而不是在其他企業。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503609556063748100,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'consumer marketing',
'Definition' => 'Advertising aimed at individual people or families, and not at other businesses.',
'Part of Speech' => 'noun',
'Industry' => 'Advertising',
'Product Category' => 'Print advertising',
'Domain' => 'Documentation; Marketing',
'Usage Status' => 'New',
'Creation User' => 'Adamroux',
'Creation Date' => '2010/05/24',
'Revision User' => 'Adamroux',
'Revision Date' => '2010/05/24',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'consumer_marketing',
)
consumer marketing
Advertising aimed at individual people or families, and not at other businesses.
消費者行銷
廣告目標是個人或家庭,而不是在其他企業。
Advertising; Print advertising
(object) array(
'id' => '7200735',
'url' => 'ZH/e-book_₂',
'image' => '',
'title' => '電子書',
'tags' =>
array (
0 => '電子書',
1 => 'Literature',
2 => 'General literature',
3 => '',
),
'term' => '電子書',
'source_id' => 885160,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Literature',
),
'category' =>
array (
0 => 'General literature',
),
'lastedit' => '20150205102202',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '電子書 (亦即e-book、ebook、digital book),是以文字和圖像為主的數碼形式出版,在電腦或其它數碼設備上產生、出版的和閱讀。 有時相當於傳統的印刷書,電子書也可以數碼方式誕生。 牛津英語詞典把電子書定義為「印刷書籍的電子版」,但電子書能可以在沒有印刷版下出現。 通常讀電子書會使用被稱為電子書閱讀器或電子書設備。 個人電腦和一些手機亦可以用來閱讀電子書。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503629690129088513,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'e-book',
'Definition' => 'An electronic book (also e-book, ebook, digital book) is a text and image-based publication in digital form produced on, published by, and readable on computers or other digital devices. Sometimes the equivalent of a conventional printed book, e-books can also be born digital. The Oxford Dictionary of English defines the e-book as "an electronic version of a printed book," but e-books can and do exist without any printed equivalent. E-books are usually read on dedicated hardware devices known as e-Readers or e-book devices. Personal computers and some cell phones can also be used to read e-books.',
'Domain' => 'Documentation; Marketing',
'Industry' => 'Literature',
'Part of Speech' => 'noun',
'Product Category' => 'General literature',
'Usage Status' => 'New',
'Creation User' => 'cutecee12',
'Creation Date' => '2011/3/16',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'e-book_₂',
)
e-book
An electronic book (also e-book, ebook, digital book) is a text and image-based publication in digital form produced on, published by, and readable on computers or other digital devices. Sometimes the equivalent of a conventional printed book, e-books can ...
電子書
電子書 (亦即e-book、ebook、digital book),是以文字和圖像為主的數碼形式出版,在電腦或其它數碼設備上產生、出版的和閱讀。 有時相當於傳統的印刷書,電子書也可以數碼方式誕生。 牛津英語詞典把電子書定義為「印刷書籍的電子版」,但電子書能可以在沒有印刷版下出現。 通常讀電子書會使用被稱為電子書閱讀器或電子書設備。 個人電腦和一些手機亦可以用來閱讀電子書。 ...
Literature; General literature
(object) array(
'id' => '9077639',
'url' => 'ZH/potion_₁',
'image' => '',
'title' => '藥水',
'tags' =>
array (
0 => '藥水',
1 => 'Video games',
2 => 'Role playing games',
3 => '',
),
'term' => '藥水',
'source_id' => 1453712,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Video games',
),
'category' =>
array (
0 => 'Role playing games',
),
'lastedit' => '20150205115002',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '在遊戲世界中,通常指可令角色輕微恢復的物品。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503637888251723778,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'potion',
'Definition' => 'Generally a weak restorative item in a game world.',
'Industry' => 'Video games',
'Part of Speech' => 'noun',
'Product Category' => 'Role playing games',
'Usage Status' => 'New',
'Synonym' => '',
'Creation User' => 'Adam.ONeill',
'Creation Date' => '2011/6/29',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'potion_₁',
)
potion
Generally a weak restorative item in a game world.
藥水
在遊戲世界中,通常指可令角色輕微恢復的物品。
Video games; Role playing games
(object) array(
'id' => '9076487',
'url' => 'ZH/first_in_first_out_(FIFO)',
'image' => '',
'title' => '先進先出法 (FIFO)',
'tags' =>
array (
0 => '先進先出法 (FIFO)',
1 => 'Accounting',
2 => 'Auditing',
3 => 'AIS',
4 => '',
),
'term' => '先進先出法 (FIFO)',
'source_id' => 328919,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Accounting',
),
'category' =>
array (
0 => 'Auditing',
),
'company' =>
array (
0 => 'AIS',
),
'lastedit' => '20150205100425',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '先進先出法(FIFO),庫存成本流向,庫存成本。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503637883871821829,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'first in first out (FIFO)',
'Definition' => 'first in first out (FIFO), inventory cost flow, cost of inventory.',
'Part of Speech' => 'noun',
'Domain' => 'Documentation',
'Usage Status' => 'New',
'Industry' => 'Accounting',
'Product Category' => 'Auditing',
'Company' => 'AIS',
'Creation User' => 'worm',
'Creation Date' => '2010/9/27',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'first_in_first_out_(FIFO)',
)
first in first out (FIFO)
first in first out (FIFO), inventory cost flow, cost of inventory.
先進先出法 (FIFO)
先進先出法(FIFO),庫存成本流向,庫存成本。
(object) array(
'id' => '9077576',
'url' => 'ZH/hp_₁',
'image' => '',
'title' => '生命值',
'tags' =>
array (
0 => '生命值',
1 => 'Video games',
2 => 'Software development',
3 => '',
),
'term' => '生命值',
'source_id' => 507944,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Video games',
),
'category' =>
array (
0 => 'Software development',
),
'lastedit' => '20150205114401',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '攻擊值或生命值。 在電子遊戲,這是用來衡量角色所剩下的生命力。 通常為複數。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503637888080805890,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'hp',
'Definition' => 'Hit points, or health points. In video games, a measure of how much health your character has left. Used usually in plural.',
'Domain' => 'Documentation',
'Industry' => 'Video games',
'Part of Speech' => 'noun',
'Product Category' => 'Software development',
'Usage Status' => 'New',
'Creation User' => 'Dale',
'Creation Date' => '2010/12/13',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'hp_₁',
)
hp
Hit points, or health points. In video games, a measure of how much health your character has left. Used usually in plural.
生命值
攻擊值或生命值。 在電子遊戲,這是用來衡量角色所剩下的生命力。 通常為複數。
Video games; Software development
(object) array(
'id' => '3512658',
'url' => 'ZH/Shakespearean_sonnet',
'image' => '',
'title' => '莎士比亞十四行詩',
'tags' =>
array (
0 => '莎士比亞十四行詩',
1 => 'Literature',
2 => 'General literature',
3 => '',
),
'term' => '莎士比亞十四行詩',
'source_id' => 431329,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Literature',
),
'category' =>
array (
0 => 'General literature',
),
'lastedit' => '20150205101908',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '莎士比亞的十四行詩,也被稱為英語十四行詩,它由三組四行詩和一對對句所組成,通常押韻為 abab cdcd efef gg。 這韻律是更適合英語詩歌,因為跟義大利文不同,英語有較少押韻詞。 英語的十四行詩,由四部分組成,所以也有更多的靈活性,就成為可發生轉折的地方。 然而,在通常情況下,最明顯的斷句或轉折都出現在結尾的對聯,如莎士比亞的「我應把你比作夏季的一天嗎?」見首十四行詩。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503613315716218880,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'Shakespearean sonnet',
'Definition' => 'The Shakespearean sonnet, also known as the English sonnet, is organized into three quatrains and a couplet, which typically rhyme abab cdcd efef gg. This rhyme scheme is more suited to English poetry because English has fewer rhyming words than Italian. English sonnets, because of their four-part organization, also have more flexibility with respect to where thematic breaks can occur. Frequently, however, the most pronounced break or turn comes with the concluding couplet, as in Shakespeare’s "Shall I compare thee to a summer’s day?" See sonnet.',
'Part of Speech' => 'noun',
'Usage Status' => 'New',
'Industry' => 'Literature',
'Product Category' => 'General literature',
'Domain' => 'Documentation',
'See Also' => 'sonnet_₃',
'Creation User' => 'WRJD',
'Creation Date' => '2010/11/10',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'Shakespearean_sonnet',
)
Shakespearean sonnet
The Shakespearean sonnet, also known as the English sonnet, is organized into three quatrains and a couplet, which typically rhyme abab cdcd efef gg. This rhyme scheme is more suited to English poetry because English has fewer rhyming words than Italian. ...
莎士比亞十四行詩
莎士比亞的十四行詩,也被稱為英語十四行詩,它由三組四行詩和一對對句所組成,通常押韻為 abab cdcd efef gg。 這韻律是更適合英語詩歌,因為跟義大利文不同,英語有較少押韻詞。 英語的十四行詩,由四部分組成,所以也有更多的靈活性,就成為可發生轉折的地方。 然而,在通常情況下,最明顯的斷句或轉折都出現在結尾的對聯,如莎士比亞的「我應把你比作夏季的一天嗎?」見首十四行詩。 ...
Literature; General literature
(object) array(
'id' => '5726154',
'url' => 'ZH/Yo-yo',
'image' => 'Dscf1869l.jpg;',
'title' => '搖搖',
'tags' =>
array (
0 => '搖搖',
1 => 'Toys and games',
2 => 'Skill toys',
3 => 'Others',
4 => '',
),
'term' => '搖搖',
'source_id' => 388775,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Toys and games',
),
'category' =>
array (
0 => 'Skill toys',
),
'company' =>
array (
0 => 'Others',
),
'lastedit' => '20150205104402',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '搖搖是一種熱門玩具,有一條長繩把端綁到另一端的扁平捲軸上。',
'usage_comment' => '',
'glossary' => '',
'width' => 320,
'height' => 240,
'_version_' => 1503623115266064387,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'Yo-yo',
'Definition' => 'The yo-yo is a popular toy consisting of a length of string tied at one end to a flat spool.',
'Part of Speech' => 'noun',
'Usage Status' => 'Approved',
'Sample Image' => 'Dscf1869l.jpg;',
'Pronunciation' => 'yō'yō'',
'Industry' => 'Toys and games',
'Product Category' => 'Skill toys',
'Company' => 'Others',
'Domain' => 'Other',
'Creation User' => 'wannabee77',
'Creation Date' => '2010/10/21',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'Yo-yo',
)
Yo-yo
The yo-yo is a popular toy consisting of a length of string tied at one end to a flat spool.
搖搖
搖搖是一種熱門玩具,有一條長繩把端綁到另一端的扁平捲軸上。
Toys and games; Skill toys
(object) array(
'id' => '9077671',
'url' => 'ZH/equip',
'image' => '',
'title' => '裝備',
'tags' =>
array (
0 => '裝備',
1 => 'Video games',
2 => 'Software development',
3 => '',
),
'term' => '裝備',
'source_id' => 507932,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Video games',
),
'category' =>
array (
0 => 'Software development',
),
'lastedit' => '20150205115302',
'part_of_speech' => 'verb',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '在電子遊戲中,是指穿戴盔甲或武器',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503637888511770624,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'equip',
'Definition' => 'In video games, to put on armor or weapons',
'Domain' => 'Documentation',
'Industry' => 'Video games',
'Part of Speech' => 'verb',
'Product Category' => 'Software development',
'Usage Status' => 'New',
'Creation User' => 'Dale',
'Creation Date' => '2010/12/13',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'equip',
)
equip
In video games, to put on armor or weapons
裝備
在電子遊戲中,是指穿戴盔甲或武器
Video games; Software development
(object) array(
'id' => '5772163',
'url' => 'ZH/subtitle',
'image' => '',
'title' => '字幕',
'tags' =>
array (
0 => '字幕',
1 => 'Cinema',
2 => 'Film studies',
3 => '',
),
'term' => '字幕',
'source_id' => 3719747,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Cinema',
),
'category' =>
array (
0 => 'Film studies',
),
'lastedit' => '20150205095602',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '在外語片中,出現在螢幕底部的翻譯對話。',
'usage_comment' => '',
'glossary' => '',
'width' => 0,
'height' => 0,
'_version_' => 1503623335863386114,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'subtitle',
'Definition' => 'A printed translation of the dialogue of a foreign-language film shown at the bottom of the screen.',
'Part of Speech' => 'noun',
'Usage Status' => 'New',
'Industry' => 'Cinema',
'Product Category' => 'Film studies',
'Creation User' => 'cristina varga',
'Creation Date' => '2012/9/1',
'Glossary' => 'Test_twgid1346491984595879',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'subtitle',
)
subtitle
A printed translation of the dialogue of a foreign-language film shown at the bottom of the screen.
字幕
在外語片中,出現在螢幕底部的翻譯對話。
(object) array(
'id' => '3963326',
'url' => 'ZH/augmented_reality',
'image' => 'Layar augmented reality.jpg;',
'title' => '增強現實技術 (AR)',
'tags' =>
array (
0 => '增強現實技術 (AR)',
1 => 'Mobile communications',
2 => 'Online services',
3 => 'Mobile phones',
4 => 'Online games',
5 => '',
),
'term' => '增強現實技術 (AR)',
'source_id' => 122254,
'type' => 'term',
'namespace' => 1982,
'nstext' => 'ZH',
'industry' =>
array (
0 => 'Mobile communications',
1 => 'Online services',
),
'category' =>
array (
0 => 'Mobile phones',
1 => 'Online games',
),
'lastedit' => '20150206012102',
'part_of_speech' => 'noun',
'creation_user' => 'Michelle.Lingual',
'special_term' => '',
'definition' => '增強的現實 (AR) 是一種結合真實世界資訊與電腦生成的圖像和內容的技術,而且混合出現在電腦螢幕或在手機瀏覽器中,為使用者帶來互動體驗。 就是這個「真實世界」的元素區分出虛擬實境中的AR。 AR 集成並將值添加到與現實世界中,類比與使用者的互動。',
'usage_comment' => '',
'glossary' => '',
'width' => 800,
'height' => 600,
'_version_' => 1503615282195726336,
'nstext_full' => 'Chinese, Hong Kong (ZH)',
's_attr' =>
(object) array(
'Term' => 'augmented reality',
'Definition' => 'Augmented reality (AR) is a technology that combines real-world information with computer-generated images and content, and is presented blended in a computer screen or in a mobile phone browser creating an interactive experience for the user. It is this “real world” element that differentiates AR from virtual reality. AR integrates and adds value to the user’s interaction with the real world, versus a simulation.',
'Part of Speech' => 'noun',
'Usage Status' => 'New',
'Sample Image' => 'Layar augmented reality.jpg;',
'Industry' => 'Mobile communications; Online services',
'Product Category' => 'Mobile phones; Online games',
'Domain' => 'Documentation; Marketing',
'Creation User' => 'Hemera Annette',
'Creation Date' => '2010/7/26',
'Source Lang' => '1180',
),
's_namespace_text' => 'EN',
's_namespace_text_full' => 'English (EN)',
's_title' => 'augmented_reality',
)
augmented reality
Augmented reality (AR) is a technology that combines real-world information with computer-generated images and content, and is presented blended in a computer screen or in a mobile phone browser creating an interactive experience for the user. It is this ...
增強現實技術 (AR)
增強的現實 (AR) 是一種結合真實世界資訊與電腦生成的圖像和內容的技術,而且混合出現在電腦螢幕或在手機瀏覽器中,為使用者帶來互動體驗。 就是這個「真實世界」的元素區分出虛擬實境中的AR。 AR 集成並將值添加到與現實世界中,類比與使用者的互動。 ...
Mobile communications; Mobile phones